
To really get super close you probably need to add xparticles on top of this step and use tfd to advect them, then use millions of particles.

That will certainly set you in the right direction. Oh as well I set the pressure on the emitter to 5 and the simulation time to 25%. The smoke doesnt disperse much which is why we can see the currents of swirlies so easily - very similar to dropping ink in a glass of water. Then you can set the turbulence amount now that we know the scale.įor the look of the smoke, we can just take a little slice of the density mapping so that we get that sortof 'outline' look which is the main identifier for a wispy look. That being said, take a look at the shapes of the turbulence as well as where you generally see this kind of smoke.įirst thing that comes to mind is a cigar or hookah - so a 5cm emitter sets the scale pretty well I think. Sure! Its a little harder to do wispy smoke or large scale smoke in TFD, the turbulence field parameters are very basic. If you have feedback on the subreddit theme, feel free to send /u/Cryptonaut a message.


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